/*
 * DG (DG Gaming Engine)  - API
 * Copyright (C) 2005  Bob Marks (marksie531@yahoo.com)
 * http://code.google.com/p/dng-gaming
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
package com.dg.gaming.client.gui;

import java.awt.Frame;

import javax.swing.JDialog;

import com.dg.gaming.api.common.util.GameProperties;

/**
 * DG dialog with extends a JDialog.
 *
 * @author Bob Marks
 * @version Alpha 0.2.3
 */
public class DGDialog extends JDialog {

    /**
     * A DG dialog has a background of the game.
     */
    public DGDialog() {
        super();

        setUpDialog();
    }

    /**
     * A DG dialog has a background of the game.
     *
     * @param owner  Parent dialog.
     */
    public DGDialog(Frame owner) {
        super(owner);

        setUpDialog();
    }

    /**
     * A DG dialog with an owner, title and model.
     *
     * @param owner   Owner panel
     * @param title   Title
     * @param modal   Modal or not.
     */
    public DGDialog(Frame owner, String title, boolean modal) {
        super(owner, title, modal);

        setUpDialog();
    }

    /**
     * Set up the dialog.
     */
    protected void setUpDialog() {
        getContentPane().setBackground(GameProperties.getBackgroundColour());
    }
}
